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Live failures: latency × damage

Live failures: latency × damage

Live failuresCode backdoorAPI-key compromiseCredential compromiseWeight exfiltrationRogue internal deployment (?)Rate of damagedamage dealt · costs of recoveryAttack latencylong grace periodnone — harm is immediate

Live failures

Threats with low attack latency and a very high rate of damage are live failures: still very damaging even if detected shortly after they occur. Asynchronous monitors are least effective against them — this is where blocking synchronous monitors matter most. Tap a point to see the post's description of each example.

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